MOD

MOD

MOD

RCRN

RCRN

Software & Gaming

2012-2014

RCRN: The great journey begins

RCRN: The great journey begins

RCRN was born in 2012 as a modification for The Elder Scrolls V: Skyrim, designed to enhance graphical fidelity and immersion. It quickly achieved overwhelming community success, amassing over 2 million downloads, topping Valve's Steam Workshop and Nexus' top-10 charts for more than two years, and being featured in numerous articles and magazines.

Over time, it evolved from a Mod into a full-fledged 3D enhancement suite, introducing some of the decade's most significant graphical breakthroughs, such as software HDR implementation, SMAA/FxAA antialiasing methods, and the HiAlgo algorithms (later acquired by AMD). The success of RCRN paved the way for widely loved tools such as Reshade and NVIDIA Freestyle.

RCRN also became the first company-sponsored gaming mod, thanks to support from Steelseries and Bitrock, which helped keep it free for everyone. OFFMETA is the original RCRN dev team. Same dudes, same focus on innovation.

RCRN was born in 2012 as a modification for The Elder Scrolls V: Skyrim, designed to enhance graphical fidelity and immersion. It quickly achieved overwhelming community success, amassing over 2 million downloads, topping Valve's Steam Workshop and Nexus' top-10 charts for more than two years, and being featured in numerous articles and magazines.

Over time, it evolved from a Mod into a full-fledged 3D enhancement suite, introducing some of the decade's most significant graphical breakthroughs, such as software HDR implementation, SMAA/FxAA antialiasing methods, and the HiAlgo algorithms (later acquired by AMD). The success of RCRN paved the way for widely loved tools such as Reshade and NVIDIA Freestyle.

RCRN also became the first company-sponsored gaming mod, thanks to support from Steelseries and Bitrock, which helped keep it free for everyone. OFFMETA is the original RCRN dev team. Same dudes, same focus on innovation.

RCRN: The great journey begins

RCRN was born in 2012 as a modification for The Elder Scrolls V: Skyrim, designed to enhance graphical fidelity and immersion. It quickly achieved overwhelming community success, amassing over 2 million downloads, topping Valve's Steam Workshop and Nexus' top-10 charts for more than two years, and being featured in numerous articles and magazines.

Over time, it evolved from a Mod into a full-fledged 3D enhancement suite, introducing some of the decade's most significant graphical breakthroughs, such as software HDR implementation, SMAA/FxAA antialiasing methods, and the HiAlgo algorithms (later acquired by AMD). The success of RCRN paved the way for widely loved tools such as Reshade and NVIDIA Freestyle.

RCRN also became the first company-sponsored gaming mod, thanks to support from Steelseries and Bitrock, which helped keep it free for everyone. OFFMETA is the original RCRN dev team. Same dudes, same focus on innovation.

A Legacy forged in Skyrim

A Legacy forged in Skyrim

RCRN was also widely loved for its extremely color-accurate representation and real-world-like weather simulation. Additionally, various special features were developed specifically for TES Skyrim, such as "Dynamic Interiors," which linked interior and exterior weather despite being technically two different location spaces, and a stunning (yet performance-friendly) 2D-based snow blizzard and fog simulation.

RCRN was also widely loved for its extremely color-accurate representation and real-world-like weather simulation. Additionally, various special features were developed specifically for TES Skyrim, such as "Dynamic Interiors," which linked interior and exterior weather despite being technically two different location spaces, and a stunning (yet performance-friendly) 2D-based snow blizzard and fog simulation.

A Legacy forged in Skyrim

RCRN was also widely loved for its extremely color-accurate representation and real-world-like weather simulation. Additionally, various special features were developed specifically for TES Skyrim, such as "Dynamic Interiors," which linked interior and exterior weather despite being technically two different location spaces, and a stunning (yet performance-friendly) 2D-based snow blizzard and fog simulation.

A Legacy forged in Skyrim

RCRN was also widely loved for its extremely color-accurate representation and real-world-like weather simulation. Additionally, various special features were developed specifically for TES Skyrim, such as "Dynamic Interiors," which linked interior and exterior weather despite being technically two different location spaces, and a stunning (yet performance-friendly) 2D-based snow blizzard and fog simulation.

External Links // You'll leave this page!

LEGAL HQ:

shade srl

24 v.le corassori, modena,

41124, italy

vat: IT03637070362

MAIN HQ:

OFFMETA (com. name)
40 via decorati al valor militare,

modena,

41126, italy

[email protected]

WE'LL POKE BACK IN 24H

LEGAL HQ:

shade srl

24 v.le corassori, modena,

41124, italy

vat: IT03637070362

MAIN HQ:

OFFMETA (com. name)
40 via decorati al valor militare,

modena,

41126, italy

[email protected]

WE'LL POKE BACK IN 24H

LEGAL HQ:

shade srl

24 v.le corassori, modena,

41124, italy

vat: IT03637070362

MAIN HQ:

OFFMETA (com. name)
40 via decorati al valor militare,

modena,

41126, italy

[email protected]

WE'LL POKE BACK IN 24H

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